Joshua Amoranto
3D Artist @Theia Interactive
Chico, United States
Summary
3D artist at Theia Interactive, proficient in low/high poly asset creation for both video games and movie scenes. I have a great understanding of re-topolgy, texturing, and map baking; being able to render scenes in Unreal Engine 4/Unreal Engine 5, Maya, Zbrush, Arnold, Marmoset Toolbag, and Keyshot.
Skills
PBR TexturingLighting3D ScanningTexturingLow-poly ModelingProp ModelingDrawingHigh-poly ModelingGraphic DesignSketchingTexture Baking3D ModelingXnormal3D PrintingCharacter ModelingEnvironment Modeling
Software proficiency

ZBrush

Maya

Arnold

Substance 3D Painter

Marmoset Toolbag

Unreal Engine

Unity

Quixel Suite

Keyshot

TopoGun

Substance 3D Designer

RealityScan

xNormal

Megascans

After Effects

Illustrator

Photoshop

Adobe Lightroom

InDesign

Faro Scene

Einscan